— PROJECT

Memories of the Mountain


— ROLE

Concept & Production Artist


Play as the Maiden, a woman from the historical Scandinavian folklore ballad ‘Den Bergtagna’ who was seduced and spirited away by the mountain king as a girl! They have been ‘happily’ married for many years now, but one day she awakens with a headache…


Game Genre: 2D side-scrolling, point-and-click, puzzle game with heavy narrative focus.


Play it here: Memories of the Mountain


This game project was an assignment at Aalto University. I was responsible for creating early-game mockups and designing the concept for the environment, props, puzzle art assets, UI, and Illustrations. I also imported and implemented art assets into Unity, ensuring everything looked good and consistent in the game.


Software: Photoshop, Illustrator, Clip Studio Paint.

Engine: Unity


Bedroom concept

Living room concept

Study room concept

Garden concept

Props in the garden

One of the puzzle in the game

One of the puzzle in the game (front)

One of the puzzle in the game (back)

— PROJECT

Dog Whisperer



— ROLE

Solo Developer

You entered the dog park with a pocket full of treats. That was your first mistake. Now, every dog within a five-mile radius smells you, and they are coming to say hello.


Play it here: Dog Whisperer


I was the solo developer of this project. This was my first time coding a game from start to finish.


Software: Photoshop, Clip Studio Paint.

Engine: Godot

— PROJECT

MeoWizard



— ROLE

Lead Artist

Animator



With the witch away from home, the restless cats can't help playing wizards, messing around with explosive potions, and burning cardboard boxes. Burning one another is not out of the picture either. MeoWizard is a passion project that is heavily inspired by the Bomberman series by Hudson Soft (and later on Konami).


Play it here: MeoWizard


Software: Aseprite, Photoshop.